fix some type issue

This commit is contained in:
Asaki Yuki 2026-02-02 15:34:14 +07:00
parent 5d982f3d3d
commit 635285b8d0
5 changed files with 5 additions and 4 deletions

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@ -1,6 +1,6 @@
{ {
"name": "asajs", "name": "asajs",
"version": "4.0.0", "version": "4.0.1",
"description": "Create your Minecraft JSON-UI resource packs using JavaScript", "description": "Create your Minecraft JSON-UI resource packs using JavaScript",
"keywords": [ "keywords": [
"Minecraft", "Minecraft",

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@ -6,7 +6,7 @@ export const config = {
packinfo: { packinfo: {
name: "AsaJS - Installer Test", name: "AsaJS - Installer Test",
description: "Create your Minecraft JSON-UI resource packs using JavaScript.", description: "Create your Minecraft JSON-UI resource packs using JavaScript.",
version: [4, 0, 0], version: [4, 0, 1],
}, },
compiler: { compiler: {
enabled: true, enabled: true,

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@ -1,7 +1,7 @@
import { config } from "../Configuration.js" import { config } from "../Configuration.js"
import { getUUID } from "./linker.js" import { getUUID } from "./linker.js"
export const version = config.packinfo?.version || [4, 0, 0] export const version = config.packinfo?.version || [4, 0, 1]
export async function genManifest() { export async function genManifest() {
const [uuid1, uuid2] = await getUUID() const [uuid1, uuid2] = await getUUID()

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@ -1,6 +1,7 @@
import { Value } from "../value.js" import { Value } from "../value.js"
export interface Image { export interface Image {
fill?: Value<boolean>
texture_path?: Value<string> texture_path?: Value<string>
texture?: Value<string> texture?: Value<string>
} }

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@ -2,7 +2,7 @@ import { Anchor } from "../../enums/Anchor.js"
import { Value, AnimValue, Array2 } from "../value.js" import { Value, AnimValue, Array2 } from "../value.js"
export interface Layout { export interface Layout {
offset?: AnimValue<Array2<number>> offset?: AnimValue<Array2<number | string>>
size?: AnimValue<Array2<number | string>> size?: AnimValue<Array2<number | string>>
max_size?: AnimValue<Array2<number | string>> max_size?: AnimValue<Array2<number | string>>
min_size?: AnimValue<Array2<number | string>> min_size?: AnimValue<Array2<number | string>>